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Theatre, Myth, Music & Games: Designing Live Experiences in Hybrid Systems

A hybrid design case study combining theatre, games, music and systems into one whole.

Theatre, Myth, Music & Games: Designing Live Experiences in Hybrid Systems

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When:
Thu 23rd Apr 26 @ 5:00 pm to 5:30 pm
Where:

The 103

Ministry of Sound, 103 Gaunt St
London, SE1 6DP United Kingdom

David Bassuk

Raised $1m for gaming-musical hybrid

As live performance increasingly intersects with games, AR, and AI, creators face a core challenge: how to design participation without fragmenting attention or diluting emotional meaning.

This talk presents AURORA as a case study in entangled experience design, where theatre, myth, music, and game systems function as a single authored whole.

Developed through international collaboration, the project treats technology not as spectacle but as dramaturgical material—shaping agency, pressure, and consequence.

Drawing on theatre direction, the session shows how interior states like desire, envy, and care can be externalized through playable systems, offering practical frameworks for ethical, scalable hybrid participation.

Key takeaways:

  • Seat-Based AR at Scale: Designing app-based AR games that allow audience participation from anywhere in the auditorium.
  • Hybrid Systems Dramaturgy: Emotional–Mechanical Alignment: How to preserve emotional arcs when live performance and interactive systems operate in parallel.
  • Ensuring every mechanic—AR effects, AI behaviors, game pressures—reinforces core narrative stakes.
  • Cross-Cultural Collaboration Lessons: What must adapt—and what must remain stable—when designing experience systems across regions, institutions, and audiences.