
Session: Pigalle Tavakkoli (School of Experience Design)
Lead session from the founder of the School of Experience Design.

Lead session from the founder of the School of Experience Design.

See the fabric of the Ministry of Sound come to life to the sounds of Public Service Broadcasting – before exploring the concepts together.

A live journey through music, visuals, and emotional storytelling from George Berlin and Jeena Earthiva.

30% off a selection of stadium tours at Tottenham Hotspur Stadium including F1 Drive London.

While you're at LXW26, why not take in one of the capital's best experiences: Bridge Command – supercharged by Clockwork Dog's COGS system.

30% off Paradox Museum London's new Knightsbridge venue

Introducing 'Immersive Influence': how to reframe experiences as behavioural infrastructure that shapes action beyond the visit.

Lessons from interactive art on using technology to create stronger sensory and emotional impact.

Experience design, community, production, neuroscience… The secrets behind the award-winning ArcTanGent Festival.

How should videogaming IP best show up in the real world – and bring their players with them?

Shift from designing, creating, and staging memorable experiences to meaningful, transporting, and transformative experience.

LXW26 30% off discount for a variety of signature dining cruises.

While you're at LXW26, why not take in one of the capital's best experiences: Monopoly Lifesized – supercharged by Clockwork Dog's COGS system.

How marginalized communities—through queer ritual, performance, and space-making—shaped the blueprint for immersive experience design.

Tony-nominated producer and developer Blair Russell on the funding structures, development paths and revenue streams that will transform your art into a business.

Discover how agile, iterative systems can transform your creative process, allowing rapid testing and adaptation for more innovative live experiences.

Wellness and neuroaesthetic experiences are powerful but often small, niche, and hard to scale. How can they become commercially viable?

A conversation between creatives, investors and finance leaders on balancing viability and ambition.

Come and experience BurnerSphere, the award-winning VR Burning Man recreation with co-producer Athena Demos.

A lunchtime discussion with DODDZ about the importance of storytelling to his work before a real time demo of the living artwork.

An exploration on how experiences now function as shortcuts to becoming – where people rehearse and revise their sense of self.

A firsthand account of protest objects and mutual care as human technologies in crisis.

Multi-phase assessment system for creators, IP owners, and investors to determine whether a live experience can - or should - become an expanded storyworld.

A cross-disciplinary narrative framework for linear, branching and open-world experiences.