
How DMOs Fund, Scale, and Prove Partner-Led Experiences Without Owning Them
A model for how destinations can fund, distribute and measure partner-led work at scale.

A model for how destinations can fund, distribute and measure partner-led work at scale.

How teamwork, structure, partnership and collaboration will help build the experience ecosystem of the future.

Discover how we use COGS to develop novel solutions for dynamic audience flow control. Explore what’s possible when you break out of a strictly time-coded experience.

Seven practical principles for shifting attractions from passive viewing to playable guest ecosystems.

LXW26 30% off discount for a variety of signature dining cruises.

While you're at LXW26, why not take in one of the capital's best experiences: Monopoly Lifesized – supercharged by Clockwork Dog's COGS system.

Inside the decline in consumer trust for brands, businesses and institutions – and the new ways of trust development that need to be adopted.

Lead keynote from the Co-Founder of Odyssey Works and the Experience Design Certificate Program.

A strategic session on where, why and how brands should scale events globally.

From Shanghai to Riyadh, from London to Los Angeles – the Experience Economy is evolving fast. This session is a global intelligence exchange: what’s working, where, and why.

In this special BRC Imagination Arts workshop, Brad and Donna share their storydoing methodology — how to make your story happen to people in ways that move, shift and stay with them long after it's over.

Advice for new founders and experience entrepreneurs from the University of Cambridge's Professor Chris Coleridge.

Come and experience BurnerSphere, the award-winning VR Burning Man recreation with co-producer Athena Demos.

An exclusive installation of Max Cooper & Factory Fifteen's audio and visual installation recently launched at the Royal Albert Hall.

A panel on using environments, interactions and narratives to shape social change.

With some superfans attending over a hundred times, Owen Kingston reveals the secrets behind the world's most repeatable experience.

Discover the story behind creating digital worlds for Las Vegas's The Sphere.

In this hands on workshop for all technical backgrounds, build interactions and learn practical ways to integrate responsive tech into experiences.

Tales of refrigerated drinks and creative camaraderie, a deep dive into networks of inspiration and where ideas come from, food as a site for emotive experiences for years to come…

Learnings from the first three years of immersive programming at the Barbican Centre.

While you're at LXW26, why not take in one of the capital's best experiences: The Traitors: Live Experience – supercharged by Clockwork Dog's COGS system.

A discussion on why resistance to screens creates new openings for live experiences.

A redesign case study using audience reaction data to test changes in an IP-led show.

Global megatours, album formats, festival overload, high-end audio, challenges for smaller venues… Where does experience design fit in with the future of music?